Hello! These pictures are my contributions to the Lenin Remix Challenge by Timothy Gould: (http://news.lugnet.com/cad/ray/?n=2571) 1. Lenin in the snow (alenin_snow_f1.jpg) ========================================= It was rendered using radiosity and the pov-file was created using LGEO. The special idea of course is the snow. I used a macro "makesnow.inc" by Gilles Tran which is made for this purpose. It can be found here: http://www.oyonale.com/ressources/english/sources12.htm It creates snow flakes and all flakes hitting the object build a large blob. And my integration of the macro in the pov-code can be found in the challenge BS directory: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=166665 2. Lenin in a snow globe ======================== Again LGEO and radiosity. Now the changes were slightly but with large effect. I rescaled the lenin statue and the glass piece and translated them (w. try and error, no math ;-) ) in a way that it looks like a snow globe with the scenery inside. (Rescaling of objects was already used by Zach Best in his entry.) This entry was also made for the idea of creating simple patterns for the wallpaper and the wooden shelf with lego bricks. Here are the statue and the snow globe scaled and translated object { lenin__shelf_dot_ldr matrix <1,0,0,0,1,0,0,0,1,-145,-122,20> #if (version >= 3.1) material #else texture #end { Color12 } scale 0.32 translate <-206,-58,0>} object { schneekugel_dot_ldr matrix <1,0,0,0,1,0,0,0,1,-145,-122,20> #if (version >= 3.1) material #else texture #end { Color12 } scale 6 translate <650,662,-120> } The light source was also modified light_source { <-2700,-1800,-2200> // Latitude,Longitude,Radius: 45,0,2009.98 color rgb 2.5*<1,.8,.8> fade_power 3 fade_distance 2700 area_light <-50,0,-50>, <50,0,50>, 3, 3 circular orient adaptive 1 jitter // shadowless } Andreas Weissenburg ( andreas(dot)weissenburg(add)t-online(dot)de )